local shenchong = fk.CreateSkill {
  name = "shenchong",
  tags={Skill.Limited}
}

shenchong:addEffect("active", {
  anim_type = "support",
  card_num = 0,
  target_num = 1,
  prompt = "#shenchong",
  can_use = function(self, player)
    return player:usedSkillTimes(self.name, Player.HistoryGame) == 0
  end,
  card_filter = Util.FalseFunc,
  target_filter =function (self, player, to_select, selected, selected_cards, card, extra_data)
    return #selected == 0 and to_select ~= player
  end,
  on_use = function(self, room, effect)
    local player = effect.from
    local target = effect.tos[1]
    room:handleAddLoseSkills(target, "jsrg_feiyang|jsrg_bahu", nil, true, false)
    room:setPlayerMark(player, self.name, target.id)
  end,
})

return shenchong